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Experiment Sorceror
PLAYSTYLE: 4-Cost Fast 8
AUGMENTS








AUGMENT PRIORITY
EMBLEM
ITEMS
COMBAT
Experiment variation of 6 Sorceror centered around Mundo tank and Zyra carry. Powerful with augments like Moonlight to guarantee upgrade Zyra. Mid game, if you frontline is strong you can play Swain 2 backline carry until you hit Leblanc. Anomaly Priority: Tank > Carry.
TIP
EARLY COMP
ITEM PRIORITY
ALT BUILDS
Positioning example 

Stage 2
Play around AP Sorcerers with Zyra holding items. Prioritize strong frontline otherwise you will struggle early game.
Stage 3
Level for 6 Sorcerer if you have emblem. Otherwise, play around flex frontline traits. Collect extra Zyras to see if you can hit Zyra 3 over time.
Stage 4