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Why Not Both?
PLAYSTYLE: 3-Cost Reroll
AUGMENTS








AUGMENT PRIORITY
COMBAT
ECON
ITEMS
Why Not Both Augment required. 4 Form Swapper is max cap, but you can play support traits like 6 costs, Sorcerers, Pit Fighter, Scrap, and Conqueror. Anomaly Priority: Gangplank (R) > Swain (F).
TIP
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EARLY COMP
ITEM PRIORITY
Positioning example 



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Stage 2
You pivot into this comp mid-game when you have strong early AD items with early Gangplank. This comp is very expensive so you will need lots of econ through encounter or augments.
Stage 3
Take Why Not Both and Level to 6 for 2 Gangplanks / 2 Swains and support units such as Draven. Item augment can be strong here to maintain tempo on 1*.
Stage 4
Level to 7 and slow roll for Gangplank 3 and Swain 3. Once you finish, push levels and add more Form Swappers or flex traits.
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