Patch 15.9
5 hours ago
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Comps

Bel'veth Dive

S
Bel'veth Dive
Playstyle: Fast 9
The 2 Shurima slots are flexible: Seraphine + Piltover, +2 Slayer, Ornn + Warden, Reksai + Sorceror, or even Skarner. This is the final max capped version of the board but avoid contesting the same units and consider other options. Look at alternative versions to see cheaper variants.
Augments
TFT_Augment_LateGameScaling
TFT11_Augment_Slammin
TFT16_Augment_TheDarkinForge
TFT_Augment_ChallengerDash
TFT6_Augment_PortableForge
TFT_Augment_TheDarkinBlade
TFT9_Augment_HealingOrbsI
TFT6_Augment_CelestialBlessing3
Augment Priority
ECON
prio-arrow
ITEMS
prio-arrow
COMBAT
Early Comp
Item Priority
TFT_Item_BFSword
prio-arrow
TFT_Item_NegatronCloak
prio-arrow
TFT_Item_SparringGloves
prio-arrow
TFT_Item_RecurveBow
Positioning Example
Alt Builds
Max Cap
Stage 2-3
Ideally have winstreak opener with resource generation: Ionia, Bilgewater, Bard, or Ixtal. It's good to make 2 Omnivamp items for Aatrox later.
Stage 4
Level to 8 ideally early Stage 4 and roll for Belveth with upgraded frontline. Unlock Aatrox ASAP with 2 Omnivamp items. Once stable, go 9.
Stage 5
Avoid playing entirely 1* board with 5 costs and focus on upgraded units holding items. Example: Ambessa 2 with items > Shyvana 1. When in doubt, add more frontline.
X tier (Situational)

SITUATIONAL

A Tier
B Tier
B Tier
C Tier
C Tier
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