Patch 17.2B
2 hours ago
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Comps

Vanguard Diana

S tier
C
Vanguard Diana
Playstyle: 3-Cost Reroll (HARD)
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Optimized version still being tested. Can also play for Zoe 3* or Challenger Miss Fortune 3* if you get excess sword / bow items and no Anima. Look for Arbiter that gives Resists or permanent HP per 3 attacks / 4 seconds / damage 10 times. Anima cash out is optional, but nice to hit extra copies of Illaoi / Aurora.
Augments
TFT10_Augment_HeroicGrabBag
TFT_Augment_MagicRoll
TFT_Augment_PatienceIsAVirtue
TFT_Augment_BoxingLessons
TFT_Augment_TreasureHunt
TFT_Augment_SpreadingRoots
TFT_Augment_TraitTree
TFT_Augment_MagicRollMinus
Augment Priority
ECON
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ITEMS
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COMBAT
Early Units
Item Priority
TFT_Item_GuinsoosRageblade
prio-arrow
TFT_Item_TitansResolve
prio-arrow
TFT_Item_NeedlesslyLargeRod
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TFT_Item_GiantsBelt
Positioning Example
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recommended TFT17_God_Varus
TFT17_God_Ahri
TFT17_God_Yasuo
Alt Builds
Flex Units
Stage 2
Ideally open with Arbiter to begin stacking Diana. Slam items to start gaining permanent HP stacks for her. Can also lose streak Anima but it's riskier.
Stage 3
Look for an econ augment if you don't have one already. If win streaking, play for 3-7 Level 7. If lose streaking / playing Anima, level at 3-5 and roll for 2*.
Stage 4
Slow roll for 3* 3 cost. You should be hitting one by end of Stage 4. If you think you can't hit, take an econ augment. Once done, level to 8 for any 5 cost.
X tier (Situational)
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