Patch 17.3
an hour ago
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Comps

Dark Star Flex

S tier
S
Dark Star Flex
Playstyle: 4-Cost Fast 8 (MEDIUM)
Always aim for 6 Dark Star. Late game if you lack AD items, prioritize: Jhin 2 > Kai'Sa 2 > Jhin 1. Level 7 and 8 are very flexible -- most common to play 4 Dark Star + Vanguards Shepherd (Illaoi / Meepsie) / Brawlers (Pantheon) / Rogues (Riven). Emblems are good: Dark Star > Sniper >> Voyager, Rogue, Tank.
Augments
TFT_Augment_SpreadingRoots
TFT_Augment_TraitTree
TFT_Augment_MayTheFoursBeWithYou
TFT_Augment_HoldTheLine
TFT_Augment_UrfsGambit
TFT6_Augment_MakeshiftArmor1
TFT_Augment_Lineup
TFT_Augment_BoxingLessons
Augment Priority
EMBLEM
prio-arrow
ITEMS
prio-arrow
COMBAT
Early Units
Item Priority
TFT_Item_BFSword
prio-arrow
TFT_Item_SparringGloves
prio-arrow
TFT_Item_TearOfTheGoddess
prio-arrow
TFT_Item_RecurveBow
Positioning Example
recommended TFT17_God_Ahri
TFT17_God_Asol
TFT17_God_Evelyn
Alt Builds
Flex Units
Stage 2
Look for an econ engine like Primordian or Timebreaker that fit in Dark Star naturally. Slam items for Kai'Sa / Jhin and push levels.
Stage 3
Level for more frontline / Dark Star as needed. 6 Dark Star is the big spike if you have emblem. You can flex in Voyager and Shepherd easily too.
Stage 4
If you have extra rerolls / paired on 3 costs, consider rolling on 7 before going to 8 for Kai'Sa 2. Illaoi 2 is the cheapest tank to push for level 9 but can also tank Mighty Mech / Nunu / TK. Once stable, skip 8 to go 9.
A tier
X tier (Situational)
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